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FRONT
ROW IN UNION
- A guide to safe and effective scrummaging.
Published
by the RFU
For
more info: www.rfu.com
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This
guide is designed to show coaches a safe and
effective method of building a scrum. It demonstrates
the simple one v one scrummage right through
to eight person scrums.
We
will look at the following issues:
These
skills are also available for PDA/Handheld
Scrum
2000.
The
scrum is a UNIT. It must act as a unit; all
eight players must regard themselves and an
eighth part of that UNITY, not as a single individual.
Each must have this UNITY as his ideal, and
must have the discipline not to get involved
in individual battles. Each such battle diminishes
the efficiency of the unit.
For
example, a confrontation between opposing props
might reduce the unit's overall efficiency by
10% even 20%; the same with the hookers.
A
niggle between opposing flankers might lower
the overall efficiency by 3%, perhaps 5%. A
day-dreaming lock, should such a beast exist,
by 8% - 9%. Put this together and the scrummage
can become 25% less effective.
This
is a recipe for poor quality possession and
the chance of any effective first phase attack
gone. In these circumstances the No. 8 pick-up
as a security manoeuvre, rehabilitating the
scrum's inefficiency is probably all that is
left. Attack wider - no chance. Click
here for more information
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