- Using cones, mark out a 20 meter x 20 meter grid. Make it bigger if you would like to make life a little harder for the defenders, and smaller if you would like the attackers to have to work more.
- Have more than one training area in order to keep as many of your players as busy as possible.
- Divide your players into groups of 12, and allocate each group their own grid or training area.
- Two of the players from each group will be Hounds, defenders.
- The rest of the players will be Hares, or attackers.
- The attackers need to get from one end of the grid, a safe zone, to the other end of the grid, another safe zone, without getting touched.
- You decide if the touch should be two hands or one hand.
- You decide when Hares can run, the attack begins on your call and each Hare has 10 seconds to start their attack.
- If a Hare is touched, they become a Hound - joining the defence.
- The last Hare standing or touched is the winner.
- The last two Hares in each game, become the first two Hounds.
- Tell your players the laws of this game, but keep your player briefing, brief!
- Tag Variation: Give each player a set of tags, including the Hounds to allow for quick change overs. If a Hare has their tag/s removed by the Hounds - then they become a Hound.
Don't feel that you have to focus on all of the following coaching points, select the points that most suit your session goals. You may also have some of your own?
- Defenders work together to isolate attackers.
- Communication between defenders is effective, efficient, and encouraging.
- Attackers can work together to draw defenders away from one another.
- Attackers use changes in foot speed to beat defenders.
- Attackers side step, spin, and change direction or running lines quickly - in order to beat defenders.
- Attackers work at pace.
- Attackers keep their heads up and eyes open, scanning for space and working to create space.
- Attackers attack space quickly, and make decisions base on defeners body language.
- Attackers scan for mismatches and attack those mismatches e.g. is there a defender that looks tired and is breathing heavily?
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